
We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint script. It will explain all the aspects of developing a game, focusing on visual scripting, and giving you all the information you need to create your own games. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. The range of features you can access with Blueprint script is pretty extensive, making it one of the foremost choices for many game developers. This visual scripting tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. Explore all the aspects of the game logic-collisions, navigation meshes, matinees, volumes, events, and states Work with different types of assets, from 3D objects to audio sources, from UI buttons to animations Extricate between classes, nodes, interfaces, macros, and functions Integrate C++ code into your projects using Visual Studio and the tools that Unreal provides Move through Unreal Engine 4, always knowing what you are doing and where to find the right tool for your needs Develop any kind of game you have in mind, following the rules used by experts Write clean and reusable Blueprint scripts This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise.

Learn to think like a real game developer in order to create enjoyable and bug-free games using this comprehensive and practical handbook Discover the infinite possibilities that Unreal Engine offers, and understand which tool to use, where and when Understand what a Blueprint is and how to create a complex visual scripting code

Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions
